5 дней назад
Mobile Rendering Engineer (Gamedev)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Mobile Rendering Engineer (Gamedev): Optimizing high-quality PC and console game assets for mobile platforms with an accent on shader performance, render passes, and technical feasibility. Focus on building and enhancing benchmarking tools and collaborating with cross-functional teams to push mobile gaming quality.
Location: On-site only in Giebelstadt, Germany
Company
HandyGames is an international indie game and premium mobile game publisher and developer based in Germany.
What you will do
- Analyze and optimize PC and console games for mobile platforms.
- Optimize shaders, textures, render passes, and rendering features to improve performance.
- Evaluate potential projects for technical feasibility.
- Create and enhance tools for benchmarking, analysis, and optimization.
- Collaborate closely with art, design, and programming teams.
Requirements
- Must be able to work on-site in Giebelstadt, Germany.
- Technical expertise in mobile game rendering.
- Experience working with Unity, Unreal Engine, and custom engines.
- Strong analytical and problem-solving skills.
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