Senior Gameplay Animator (First-Person) (Gamedev)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
TL;DR
Senior Gameplay Animator (First-Person) (Gamedev): Creating animations and animation systems for the main character in first-person view for the Far Cry series with an accent on keyframe animation and motion capture integration. Focus on refining the final in-game feel, ensuring high precision of animation data in-engine, and collaborating with multidisciplinary teams.
Location: Office-based in Montreal, Canada
Company
is a global leader in gaming with teams across the world creating original and memorable gaming experiences such as Assassin's Creed and Rainbow Six.
What you will do
- Create high-quality first-person animations using keyframe techniques based on video references.
- Process and enhance motion capture data to build foundational animation systems.
- Export and integrate animations into the game engine following strict technical guidelines.
- Iterate on animation systems directly in-game to ensure the optimal final feel.
- Collaborate with the Animation Director, programmers, and designers to deliver features on time.
Requirements
- Strong experience in gameplay animations for video games.
- Proven expertise in 3C animation and first-person (FPS) animation systems.
- Proficiency in processing motion capture data and a sharp eye for visual detail.
- Solid understanding of technical constraints related to game engine integration.
- Ability to work effectively in a multidisciplinary team.
Nice to have
- Familiarity with MotionBuilder.
- Experience working on a shipped AAA title.
Culture & Benefits
- Collaborative and creative environment focusing on innovation.
- Culture that values diverse perspectives to help players and teams thrive.
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