14 часов назад
3D Animator (Gamedev)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
3D Animator (Gamedev): Crafting powerful, realistic character performances for Dead by Daylight with an accent on keyframe animation, tension, and weight. Focus on creating believable movements for Survivors and Killers, integrating animations into the game engine, and evolving animation pipelines.
Location: Hybrid in Montreal, QC
Company
is a leading game development studio known for creating and maintaining the iconic live service horror title Dead by Daylight.
What you will do
- Apply animation principles to create high-quality character performances.
- Collaborate with design and art teams to define necessary animation lists for characters.
- Integrate completed animations directly into the game engine.
- Maintain ownership of character quality and the overall product standard.
- Define, structure, and evolve animation workflows and pipelines to share best practices.
- Animate a diverse cast ranging from grounded human movement to creatures and mechanical beings.
Requirements
- Minimum of 4 years of professional animation experience in gaming, film, TV, or entertainment.
- Proficiency in Autodesk Maya or equivalent software.
- Solid understanding of animation tools, rigging concepts, and video game production pipelines.
- Strong observation skills and the ability to manage tasks and projects effectively.
- Expertise in creating grounded, believable movement, weight, and physicality.
- Collaborative, team-oriented mindset with a player-focused approach.
Nice to have
- Experience working with game engines.
Culture & Benefits
- Permanent full-time employment.
- Opportunity to work on a world-renowned live service horror franchise.
- Collaborative environment focusing on immersive storytelling and atmospheric gameplay.
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