22 часа назад
Senior Technical Artist (Unreal Engine)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Senior Technical Artist (Unreal Engine): Building and optimizing UE5 pipelines with an accent on procedural generation and performance scalability. Focus on setting up PCG workflows, developing optimization tools for assets and shaders, and ensuring high visual quality across multiple platforms.
Location: Remote (Poland)
Company
is a global team of experts dedicated to pushing the boundaries of game development through cutting-edge technology and creative excellence.
What you will do
- Develop and optimize the UE5 pipeline, focusing on scalability and performance targets across multiple platforms.
- Set up procedural pipelines that ensure visual standards while meeting strict technical goals.
- Create and refine tools and techniques for optimizing game assets, shaders, and environments.
- Collaborate closely with art and engineering teams to balance visual quality with technical constraints.
- Write comprehensive technical documentation for optimization workflows, tools, and best practices.
Requirements
- Minimum 5 years of experience in the game development or CG industry.
- Minimum 2 years of experience specifically as a Technical Artist.
- Proficiency in Unreal Engine 4/5 with a deep understanding of art and rendering pipelines.
- Expertise in UE5's Procedural Content Generation (PCG).
- Solid understanding of performance optimization techniques and best practices in game development.
Nice to have
- Experience and proficiency with Houdini.
- Ability to develop custom tools and scripts using Python, Vex, MEL, or Maxscript.
- Expertise in material creation and optimization (Master Materials, Material Functions, Material Layers).
- Knowledge of environment asset pipelines (Displacement, Decimation, Modular Workflow, Texel Density).
- Experience with world building systems like Landscape, RVT, and Procedural Foliage.
- Familiarity with 3D software such as Maya, 3ds Max, ZBrush, Blender, or Substance Package.
- Experience with VFX software like Embergen or the Niagara plugin in UE.
Culture & Benefits
- Collaborative environment working alongside a team of industry experts.
- Opportunity to work with latest technologies to create immersive gaming experiences.
- Culture focused on continuous professional growth, dedication, and technical excellence.
- Dynamic atmosphere where pushing the boundaries of possibility is encouraged.
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