Senior Audio Programmer (Unreal Engine)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
TL;DR
Senior Audio Programmer (Unreal Engine): Designing, prototyping, and implementing audio and music features for a AAA dark fantasy RPG with an accent on runtime audio systems and tool development. Focus on optimizing low-level audio systems and integrating with Audiokinetic Wwise for PC and consoles.
Location: Remote (Poland) or Hybrid (Warsaw)
Company
is a studio founded by industry veterans behind titles like The Witcher 3 and Cyberpunk 2077, dedicated to creating high-quality virtual worlds while prioritizing team well-being.
What you will do
- Design, prototype, and implement new audio and music features in Unreal Engine 5.
- Debug and optimize audio systems, runtime features, and general performance.
- Collaborate with Sound Designers and technical team members to implement necessary workflows.
- Develop cross-team audio tools to expand the project's audio capabilities.
- Create technical documentation and share best practices regarding audio systems and constraints.
Requirements
- Expert-level proficiency in C++ and Unreal Engine.
- Strong professional experience with Audiokinetic Wwise.
- 6+ years of experience in audio programming, including low-level systems.
- Proven track record of shipping AAA titles on PC, PlayStation, and Xbox.
- Fluency in English.
Culture & Benefits
- Cooperation based on a long-term contract with a competitive salary.
- Flexible working hours with core hours from 11am to 3pm.
- Options for partial or full remote work.
- Strict no-crunch environment built on trust and mutual respect.
- Modern office located in Warsaw (Ursynów) near the Metro.
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