Senior AI Gameplay Programmer (Unreal Engine)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
TL;DR
Senior AI Gameplay Programmer (Unreal Engine): Designing and implementing AI systems for behaviors, navigation, and perception in horror-themed titles with an accent on combat systems and AI agents. Focus on creating scalable AI architectures and developing robust tools for designers to streamline gameplay feature implementation.
Location: Kraków, Poland (On-site or Remote)
Company
is a stable game development studio specializing in creating unique, horror-infused gaming experiences.
What you will do
- Design, document, and implement AI systems for behaviors, navigation, perception, and animations.
- Develop AI Agents featuring diverse behavior sets and pre-scripted sequences.
- Build and maintain complex combat systems from the ground up.
- Collaborate with combat designers, animators, and tech artists to create gameplay features and editor tools.
Requirements
- Excellent knowledge of Unreal Engine and its built-in AI systems.
- Strong proficiency in C++.
- Deep understanding of AI architecture, techniques, and industry best practices.
- Experience designing code architecture for AI systems and combat agents.
- English: Proficiency allowing everyday communication is required.
- Location: Must be based in Poland.
Nice to have
- Experience with Gameplay Ability System (GAS).
- Knowledge of alternative AI solutions such as Utility AI or GOAP.
- Experience working with Animation Blueprints.
- Skill in creating tools and editor utilities.
- Passion for the horror genre.
Culture & Benefits
- Inclusive culture where every voice is valued and empowered.
- Flexible work arrangements with remote-friendly options.
- Financial stability and a clear long-term vision for growth.
- Collaborative environment surrounded by dedicated horror game enthusiasts.
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