23 часа назад
Lead Level Artist (Gamedev)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Lead Level Artist (Gamedev): Model environment assets, perform set dressing, and build levels in the engine with an accent on visual quality, gameplay clarity, and technical performance. Focus on leading by example through hands-on work, mentoring the team, and elevating overall art standards.
Onsite, Yerevan, Armenia
Company
International game development studio working with world-class professionals on exciting projects.
What you will do
- Collaborate with Level Designers and Art Director to maintain visual quality and gameplay clarity.
- Develop the team by sharing knowledge, techniques, and best practices.
- Model environment assets including modular pieces, props, terrain, and hero assets.
- Perform set dressing: composition, storytelling through props, decals, and scene staging.
- Build and polish level art directly in the engine daily.
- Ensure technical performance like LODs, draw calls, and memory without sacrificing visuals.
- Fill gaps in modular kits with high-quality models and review team work constructively.
Requirements
- 5+ years in environment art / level art for games.
- Strong portfolio showing personal environment modeling and set dressing work.
- Strong modeling skills (Maya, Blender, 3ds Max).
- Game engine proficiency: Unreal 5 or Unity.
- PBR, texture creation (Substance), and optimization skills.
Culture & Benefits
- Work with international team of professionals.
- Learning opportunities: mentoring, lectures, industry conferences.
- Medical care package.
- Flexible working hours.
- Breakfasts, snacks, fruits, tea, coffee.
- Friendly team environment and additional care bonuses for health, education, safety.
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