обновлено 16 дней назад
Head of Animation (Unity)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Head of Animation (Unity): Defining the animation vision and building scalable animation systems for OneState, a realistic mobile social RP game developed in Unity, with an accent on animation quality, production pipelines, and team growth. Focus on leading the full animation production cycle, optimizing state machines, blending, retargeting, and IK/FK workflows, and coordinating internal and outsourced production across mobile, PC, and console platforms.
Location: Hybrid work in Almaty, Yerevan, or Limassol, with flexible working hours.
Company
is an independent gaming studio creating OneState, a mobile social role-playing game built in Unity.
What you will do
- Define and defend the project's animation vision.
- Lead the full animation production cycle and establish quality standards across mobile, PC, and console platforms.
- Build scalable animation systems and grow an autonomous animation team.
- Optimize the animation pipeline by introducing new tools and production approaches, including AI-based improvements.
- Build and maintain animation style guides and oversee quality across internal and outsourced work.
- Partner with production, art direction, and technical teams.
Requirements
- Experience leading an animation department and owning the full production cycle.
- Deep understanding of realistic animation and its adaptation for mobile, PC, and console platforms.
- Strong technical expertise in state machines, blending, retargeting, and IK/FK.
- Experience building teams and working with outsourcing partners, including partner selection, task assignment, and quality control.
- Pragmatic approach to quality, budget, and timeline constraints.
- Fluent Russian is required.
Nice to have
- Experience with motion capture and post-processing.
- Active use of modern tools and AI to optimize production.
- Strong industry networking and the ability to attract external experts.
Culture & Benefits
- Minimal bureaucracy and regular constructive feedback.
- Professional growth investment and regular salary reviews based on performance.
- Promotion opportunities into positions with greater responsibility.
- Flexible working hours and the option to take days off without unnecessary bureaucracy.
- Paid sick days and assistance in difficult life situations.
Hiring process
- Application review followed by an HR interview.
- One or more technical interviews and, where applicable, a test assignment.
- Final interview, offer, and onboarding.
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