Эта вакансия в архиве
Посмотреть похожие вакансии ↓23 часа назад
3D Props Artist (Gamedev)
Описание вакансии
Текст:
TL;DR
3D Props Artist (Gamedev): Creating high-poly models and real-time game assets for AAA+ products with an accent on 3D modeling, texturing, and rendering. Focus on developing visually stunning immersive props while optimizing polygon counts and texture budgets.
Location: On-site in Warsaw, Poland
Company
is a game development studio focused on delivering high-quality AAA+ products.
What you will do
- Develop and maintain high polygonal models and real-time game assets matching studio standards.
- Collaborate with Lead Artists to ensure timely completion and approval of game assets.
- Refine artistic abilities and master new software packages or in-house tools.
- Contribute to a team-oriented environment to ensure an exceptional player experience.
Requirements
- 2+ years of working experience as a 3D Props Artist.
- Solid experience in modeling, sculpting, and texturing using 3ds Max, Maya, Zbrush, and Photoshop.
- Proficiency with Unreal Engine and other industry-standard software packages.
- Excellent understanding of form, shape, structure, and silhouette.
- Experience managing polygon counts and texture budgets.
- English: Good communication and writing skills required
Culture & Benefits
- Medical care package and Employee Assistance Program (EAP) for legal, financial, and personal counseling.
- MyCafeteria system, including Multisport card.
- English or Polish language classes.
- Sensibly flexible working hours.
- Office perks: free breakfasts, snacks, fruits, tea and coffee.
- Additional care bonus to cover health, educational, and safety needs.