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Realistic 3D Level Art Project Lead, Senior

Формат работы
remote (только Europe)
Тип работы
fulltime
Грейд
senior/lead
Английский
b2
Страна
Serbia/Argentina/Ukraine +14 еще
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

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TL;DR
Realistic 3D Level Art Project Lead, Senior (Game Development/Environment Art): Leading the production of high-quality realistic environments for console and PC games with an accent on level art principles, game-engine workflows, and team quality standards. Focus on optimizing large scenes, shaping visual direction, resolving production challenges, and mentoring level artists across AAA projects.

Location: Remote from Argentina, Armenia, Brazil, Bulgaria, Czech Republic, Estonia, Georgia, Latvia, Lithuania, Malaysia, Mexico, Moldova, Poland, Romania, Serbia, Turkey, or Ukraine.

Company

hirify.global is Room 8 Group's art team, delivering concept art, character and environment art, UI/UX, 2D and 3D art, and other production services for game developers and publishers, including AAA and AA projects.

What you will do

  • Lead and manage realistic environment projects for console and PC games.
  • Guide level artists, maintain production standards, and ensure consistent artistic quality.
  • Collaborate with Art and Tech teams on environment setup, integration, validation, and production challenges.
  • Create and maintain art documentation, technical specifications, and production guidelines.
  • Participate in project estimations, test assignments, evaluations, and supervision of new projects.
  • Research tools, software, and industry techniques to improve workflows and asset quality.

Requirements

  • Strong strategic thinking and motivation to grow and improve the Level Art team or subdivision.
  • Deep understanding of level art principles, including composition, visual hierarchy, scene readability, and environmental storytelling.
  • Proficiency with Unreal Engine, Unity, or proprietary engines, including terrain systems, foliage tools, lighting tools, and world partitioning or streaming.
  • Good knowledge of gameplay logic and level design principles, plus experience optimizing large scenes for performance.
  • Ability to objectively evaluate work and provide constructive, actionable feedback, with excellent communication and cross-team collaboration skills.
  • Intermediate+ English proficiency.
  • Experience working on AAA titles.
  • At least 1 year of experience in a project lead or similar leadership role.

Nice to have

  • Proficiency in major 3D modeling software such as ZBrush, Maya, or 3ds Max.
  • Strong understanding of modular workflows and environment asset usage.
  • Experience creating memorable visual moments, shaping visual direction through moodboards and styleframes, and conducting biome research.
  • Strong worldbuilding skills integrating art, lighting, VFX, and narrative cues.
  • Knowledge of real architecture and nature for creating believable game spaces.
  • Interest in advancing visual benchmarks and exploring new artistic or technical techniques.
  • Experience mentoring artists and helping them improve their craft.

Culture & Benefits

  • Remote cooperation from the listed countries.
  • Competitive financial reward.
  • Projects with major global game development publishers.
  • Diversity and inclusion culture with a community of people passionate about games.

Hiring process

  • Participation may include project estimations, test assignments, and evaluation processes.
  • Hiring-related communication is conducted only through representatives using @room8group.com or @room8studio.com email addresses or verified LinkedIn accounts.

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