Senior Technical Animation Designer (Gamedev)
Мэтч & Сопровод
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Описание вакансии
TL;DR
Senior Technical Animation Designer (Unreal Engine/Maya): Designing and maintaining animation systems that drive character gameplay motion with an accent on locomotion, abilities, and procedural solutions. Focus on bridging animation, design, and engineering to implement scalable systems and high-quality animation styles.
Location: San Mateo, California, United States (Hybrid/Onsite)
Salary: $108,900 – $161,160 per Year
Company
A diverse team of developers driven by a passion for art and a culture of inclusivity to build amazing games that thrill players everywhere.
What you will do
- Design and maintain animation systems driving character gameplay motion, including locomotion and abilities.
- Develop procedural solutions and UI selection animations.
- Collaborate across Animation, Engineering, and Design teams to deliver a cohesive, high-quality animation style.
- Define goals and implement scalable solutions to streamline animation content creation and integration.
- Provide technical support and mentorship to animators to promote cross-disciplinary communication.
- Document processes and share insights to improve team workflows.
Requirements
- Shipped at least one AAA title with 4+ years of professional animation experience in Maya.
- Strong understanding of third-person shooter mechanics and in-engine animation systems (state machines, blendspaces, animation graphs).
- Proficiency with run-time and procedural tools such as IK, Control Rig, retargeting, ragdolls, and motion matching.
- Experience with Unreal Engine (2+ years), including scripting with Blueprints and/or C++.
- Solid foundation in vector math and general code concepts.
- Must be based in or able to work from San Mateo, California.
Culture & Benefits
- Culture built on inclusivity, safety, trust, and growth.
- Full range of medical, financial, and other corporate benefits.
- Potential for bonus and equity awards for regular roles.
- Environment promoting diverse voices to strengthen game development.
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