2 дня назад
Level Designer (Unity)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Level Designer (Unity): Creating immersive and engaging locations for a multiplayer survival shooter on mobile platforms with an accent on layout design, blockouts, and mobile performance optimization. Focus on building open-world environments that support core gameplay and player interaction.
Location: Remote (Worldwide)
Company
International game development studio specializing in the shooter genre, currently developing Oxide: Survival Island.
What you will do
- Create game locations from concept to final implementation, including layout design, blockouts, and assembly.
- Perform quality control of game locations to ensure they meet technical limitations and requirements.
- Optimize levels specifically for performance on mobile platforms.
- Collaborate with artists and other designers to ensure strong visual composition and cohesive gameplay flow.
Requirements
- 3+ years of experience as a Level Designer for PC/console or midcore mobile projects.
- Strong portfolio showcasing level design work.
- Deep technical proficiency with Unity engine.
- Extensive experience playing multiplayer games and understanding of open-world design fundamentals.
- English: B1+ level required.
- Russian: C1 level required.
Culture & Benefits
- Competitive salary and flexible work options.
- Opportunity to shape and influence an ambitious multiplayer survival shooter.
- Supportive team environment passionate about creating great games.
- Opportunities for professional growth.
- Culture that values creativity, initiative, and collaboration.
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