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2 дня назад

Technical Motion Capture Animator (Gamedev)

Формат работы
onsite
Тип работы
project
Грейд
middle
Английский
b2
Страна
UK
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

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TL;DR

Technical Motion Capture Animator (Unreal Engine 5): Creating high-quality character and creature animations using performance capture data for a AAA project with an accent on mocap clean-up, retargeting, and engine integration. Focus on optimizing animation pipelines, troubleshooting mocap rigs, and maintaining high artistic standards across cinematic scenes.

Location: Onsite in Edinburgh, United Kingdom

Company

hirify.global is a leading independent games developer known for creating top published AAA titles.

What you will do

  • Clean, process, and retarget captured mocap data to digital character rigs.
  • Collaborate with directors, animators, and technical artists to refine performance quality.
  • Integrate animations into Unreal Engine 5.
  • Troubleshoot mocap rigs and markers to ensure technical stability.
  • Maintain animation quality across all assets according to artistic and technical standards.
  • Champion best technical practices in collaboration with art, design, and code teams.

Requirements

  • Experience as a Technical/Mo Cap Animator on at least one published AAA console title.
  • Extensive proficiency with MotionBuilder and Maya.
  • Proven experience with mocap clean-up tools.
  • Deep understanding of human anatomy, creature mechanics, and animation principles.
  • Proven experience working within Unreal Engine 5.
  • Must be based in or able to work from the Edinburgh studio (UK).

Culture & Benefits

  • Comprehensive holiday package and private medical insurance (BUPA).
  • Life, dental, and income protection insurance.
  • Company pension scheme and Cycle To Work scheme.
  • Ongoing training, development, and career progression opportunities.
  • Active studio culture with in-house clubs, social events, and project wrap parties.

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