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15 часов назад

Principal Software Engineer (AI Simulator)

200 000 - 300 000$
Тип работы
fulltime
Грейд
senior
Английский
b2
Страна
US
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

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TL;DR

Principal Software Engineer (C++/Python): Developing and scaling processor simulators and performance models for next-generation AI inference systems with an accent on microarchitectural components and hardware-software co-design. Focus on modeling pipelines, memory hierarchies, and interconnects to guide architectural decisions for custom silicon.

Location: Santa Clara, CA, New York City, NY, or San Francisco, CA

Salary: $200,000 – $300,000

Company

A VC-backed, stealth-mode startup building next-generation AI inference systems at the rack level by combining custom silicon with system-level innovation.

What you will do

  • Design, implement, and maintain functional and performance processor simulators.
  • Model key microarchitectural components, including pipelines, memory hierarchy, interconnects, and accelerators.
  • Generate and curate workload traces to ensure accurate performance analysis.
  • Analyze simulation results to inform architectural tradeoffs and hardware optimizations.
  • Collaborate closely with architecture, hardware, and compiler teams.
  • Own and evolve simulation infrastructure within a fast-paced startup environment.

Requirements

  • 5+ years of software engineering experience, ideally in systems, architecture, or EDA domains.
  • Strong programming skills in C/C++ and Python with experience in large codebases.
  • Hands-on experience with processor simulators, architectural modeling, or performance analysis.
  • Solid understanding of computer architecture and microarchitecture.
  • Ability to work independently and make technical decisions in an early-stage environment.

Nice to have

  • Experience with AI/ML accelerators, GPUs, or heterogeneous systems.
  • Familiarity with simulators such as gem5 or similar tools.
  • Background in hardware-software co-design or compilers.

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