Team Lead Animation (Gamedev)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
TL;DR
Team Lead Animation (Gamedev): Creating high-quality game animations and overseeing a small team's production pipeline with an accent on quality control, task prioritization, and technical coaching. Focus on coordinating cross-discipline deliverables, integrating motion-capture workflows, and maintaining artistic standards within Unreal Engine.
Location: Office-based in Montreal (Canada), Newcastle upon Tyne (UK), or Bucharest (Romania)
Company
is a global leader in gaming known for creating original and memorable experiences such as Assassin’s Creed and Rainbow Six.
What you will do
- Create high-quality animations while ensuring overall artistic quality and consistency.
- Prioritize, assign, and track tasks for the animation team to meet strict project deliverables.
- Represent the animation team in cross-discipline discussions and production follow-ups.
- Mentor and coach team members on technical and artistic animation aspects.
- Coordinate bug fixing and manage the seamless integration of new employees.
- Collaborate with leadership to recruit new talent for the team.
Requirements
- Minimum 7 years of experience in video game animation.
- Proven experience leading animation teams in a production environment.
- Strong mastery of keyframe animation principles and production pipelines.
- Proficiency in Maya and experience with Unreal Engine and Blueprints.
- Experience with motion-capture (MoCap) workflows.
- Must be based in or able to work from the offices in Montreal, Newcastle upon Tyne, or Bucharest.
Culture & Benefits
- Opportunity to work at a global leader in the gaming industry.
- Collaboration with diverse, international teams creating world-renowned IPs.
- Focus on innovation and pushing the boundaries of entertainment.
- Supportive environment that values diverse perspectives.
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