обновлено 2 месяца назад
Level Artist (Unreal Engine)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Level Artist (Unreal Engine): Creating immersive environments for a third-person beat’em’up project (SPINE) with an accent on cinematic gun-fu shootouts and high-quality visuals. Focus on blocking out level ideas, asset arrangement, and final polishing of micro-compositions to ensure a breathtaking player experience.
Location: Remote
Company
Game development studio with over 20 years of experience, known for the Shadow Fight series and Vector.
What you will do
- Collaborate with level designers and the art director to implement the project's vision.
- Block out basic environmental ideas and arrange assets.
- Develop optimal visual and functional solutions for levels.
- Work closely with project documentation.
- Perform final polishing and refine micro-compositions.
Requirements
- Minimum 3 years of experience with Unreal Engine.
- Strong understanding of composition, light, and color principles.
- Basic knowledge of game design.
- Professional approach to feedback and a team-oriented mindset.
- Fluent communication in English or Russian
Nice to have
- Experience on AAA-level projects.
- Background as a 3D modeler, concept artist, or lighting artist.
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