Senior Technical Artist (Unity)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
TL;DR
Senior Technical Artist (Unity): Import, integrate, and optimize 2D/3D assets from external tools into Unity for the Monopoly GO! team with an accent on pipeline management, performance optimization, and art-engineering collaboration. Focus on developing tools/workflows, implementing shaders/UI/UX/animations/particles, and leveraging AI-driven solutions for content production efficiency.
Location: Remote (US - Culver City or United States); team primarily in US and Spain
Salary: $123,600 - $187,700 USD (CA, CO, NJ, NY, WA)
Company
Global interactive entertainment company creating and publishing top mobile games like MONOPOLY GO!, Star Trek Fleet Command, and Stumble Guys.
What you will do
- Import and integrate 2D/3D assets from tools like Maya/Blender/Photoshop into Unity
- Manage, optimize, and version assets in repository
- Create content using Unity toolset: UI, shaders, materials, animations, particles, timelines, lighting, game logic
- Liaise between art and engineering for smooth feature development
- Design tools and workflows to boost artist productivity
- Research and implement AI solutions for workflows and pipelines
- Own and improve pipelines/best practices
Requirements
- Professional proficiency in English
- Minimum 5 years as technical artist or similar
- Repository management, asset import/export/optimization, pipeline creation
- Strong real-time performance knowledge and optimization
- Experience with Unity game engine
- UI/UX implementation experience
- 2D tools: Photoshop/Illustrator; 3D: Maya/Blender
Nice to have
- Curiosity about AI-driven tools/workflows
Culture & Benefits
- Supportive, inclusive environment with equal opportunities
- Equity, bonuses, comprehensive healthcare, retirement benefits
- Pet insurance, paid holidays, free days, unlimited PTO
- Global teams across US, Spain, EMEA, Asia, North America
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