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2 дня назад

Character Artist (Gamedev)

80 000 - 90 000$
Формат работы
remote (только Canada)
Тип работы
fulltime
Грейд
senior
Английский
b2
Страна
Canada
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

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TL;DR

Character Artist (8-month contract) (AAA Sci-fi action): Develop detailed clothing, armor, and related materials fitting the IP’s aesthetics with an accent on full asset workflow from 3D modeling and sculpting to in-engine implementation. Focus on adhering to artistic direction, collaborating with art leadership and cross-disciplinary teams, and optimizing assets for performance and functionality.

Remote; must be legally eligible to work in Canada and reside within Canada.

$80,000 - $90,000 a year

Company

Independent game studio developing world-class IPs and own creations across multiple genres as a remote-first workplace.

What you will do

  • Handle complete workflow from 3D modeling, sculpting, retopo, UV layouts, baking, texturing, skinning to engine implementation.
  • Maintain adherence to artistic direction, metrics, and practices for speed and efficiency under Art Leadership.
  • Collaborate with technical artists, animators, and designers to ensure assets function correctly in engine.
  • Participate in art reviews, incorporate feedback, and share ideas to improve production and product quality.
  • Reuse existing assets, textures, and materials creatively from libraries.
  • Maintain cohesive character style considering detail, technical requirements, and limitations.

Requirements

  • 4+ years experience in game industry character art for PC or console platforms.
  • Strong portfolio with realistic human anatomy, clothing, and armor design.
  • Expertise in organic 3D sculpting (ZBrush/3D-Coat), 3D modeling (Maya/Blender), hard-surface modeling.
  • Grasp of map-baking, PBR workflows, material definition (Substance Painter, Photoshop).
  • Experience in proprietary engines with strong technical execution and problem-solving.
  • Highly collaborative with eagerness for constructive feedback.

Nice to have

  • Passion for grounded, immersive science fiction.
  • Knowledge of Marvelous Designer.
  • Basic character skinning and rigging.
  • Familiarity with 3ds Max.
  • Familiarity with proprietary engines.

Culture & Benefits

  • Remote-first workplace with flexible work arrangements.
  • Creative-fueled environment for long-term career growth on diverse projects.
  • Collaboration-focused culture with art reviews and cross-disciplinary teamwork.

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