18 часов назад
Lighting Artist (Gamedev)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Lighting Artist (Gamedev): Shaping and maintaining the visual style and lighting quality for horror-infused gaming projects with an accent on photorealistic rendering and environmental storytelling. Focus on leveraging Unreal Engine to achieve high-quality lighting and optimizing visual performance.
Location: Kraków, Poland (On-site or Remote)
Company
is a financially stable game development studio specializing in creating unique horror experiences.
What you will do
- Collaborate with the Creative Director and artists to define and maintain the game's visual style.
- Create dramatic, photorealistic lighting that enhances environmental storytelling and depth.
- Utilize Unreal Engine tools to deliver high-quality lighting within technical constraints.
- Optimize lighting setups to ensure a balance between visual fidelity and game performance.
Requirements
- 5+ years of experience in game development or film/VFX production.
- Deep understanding of AAA production processes and constraints.
- Proficiency in at least one game engine, preferably Unreal Engine.
- Expert knowledge of composition, framing, color, and light.
- Strong communication skills for collaboration in an inclusive team environment.
Nice to have
- Formal artistic background.
- Cinematic approach and post-processing skills.
- Personal passion for the horror genre.
Culture & Benefits
- Inclusive and welcoming culture where every voice matters.
- Flexible work options including remote-friendly arrangements.
- Financial stability and heavy investment in team growth.
- Opportunity to work with a passionate team of gamers.
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