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17 часов назад

World Art Features Intern (Gamedev)

Формат работы
onsite
Тип работы
project
Грейд
trainee
Английский
b2
Страна
Netherlands
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

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TL;DR

World Art Features Intern (Gamedev): Creating and integrating modular environment assets and speedmodels into the game engine with an accent on world dressing and gameplay areas. Focus on designing reusable modular sets and collaborating with design teams to craft immersive, narrative-driven environments.

Location: On-site in Amsterdam, Netherlands. Must be currently enrolled in a Dutch school.

Company

Guerrilla is a leading game development studio in the Netherlands, known for creating large-scale, immersive open-world adventures.

What you will do

  • Create and integrate modular speedmodel assets into the game engine using established pipelines.
  • Design detailed reusable environments for world dressing, gameplay, and combat areas.
  • Develop unique environments tailored to specific gameplay and narrative requirements.
  • Participate in playtesting sessions, reviews, and collaborative team meetings.
  • Troubleshoot and resolve technical issues related to world art.

Requirements

  • Currently enrolled in a Dutch school within a relevant field of study.
  • Able to work on-site in the Amsterdam studio and be within commuting distance.
  • Legal right to live and work in the Netherlands.
  • Availability to start the internship in September 2026.
  • Experience with DCC packages and game engines such as Unity or Unreal.
  • Strong understanding of silhouette and composition for visual storytelling.

Culture & Benefits

  • Hands-on experience at the largest game studio in the Netherlands.
  • Opportunity to collaborate with industry leaders in a multi-disciplinary environment.
  • Inclusive culture that values diverse backgrounds and perspectives.
  • Immersion in professional game development and world-building pipelines.

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