Environment Artist Intern (Gamedev)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
TL;DR
Environment Artist Intern (Gamedev): Creating and integrating speedmodel assets and reusable environments into the game engine with an accent on world-building and modularity. Focus on designing visually impressive scenes, constructing detailed gameplay areas, and troubleshooting technical issues related to world art.
Location: Must be based in the Netherlands and able to work on-site in the Amsterdam studio
Company
A leading game studio specializing in creating immersive, boundary-breaking adventures and large-scale game worlds.
What you will do
- Create and integrate modular speedmodel assets into the game engine following the established pipeline.
- Design detailed reusable environments for world dressing and gameplay/combat areas.
- Build unique environments tailored to specific gameplay and narrative requirements.
- Participate in playtesting sessions, reviews, and multi-disciplinary collaborative meetings.
- Troubleshoot and resolve technical issues specifically related to World art.
Requirements
- Currently enrolled in a Dutch school within a relevant field of study.
- Able to live and work in the Netherlands.
- Available for an internship starting September 2026.
- Must be in commuting distance from the Amsterdam studio to work on-site.
Nice to have
- Strong understanding of silhouette and composition to create visually impressive scenes.
- Experience with Unity, Unreal Engine, or other DCC packages.
- Passion for world building and visual storytelling.
- Good communication skills and experience working within multi-disciplinary teams.
Culture & Benefits
- Hands-on experience at the largest game studio in the Netherlands.
- Mentorship and collaboration with industry-leading creators and innovators.
- Inclusive work environment that embraces diversity and unique perspectives.
- Opportunity to work on cutting-edge projects and professional game development pipelines.
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