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2 месяца назад

Rigging and Technical Animation Intern (Gamedev)

Формат работы
onsite
Тип работы
project
Грейд
trainee
Английский
b2
Страна
Netherlands
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

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TL;DR

Rigging and Technical Animation Intern (Gamedev): Creating rig assets and tooling using a custom Python-based system for feature production projects with an accent on technical animation and pipeline integration. Focus on developing rig assets, creating artist tools, and learning proprietary engine workflows.

Location: Must be based in the Netherlands and able to work on-site in the Amsterdam studio

Company

A world-renowned game development studio under Sony Interactive Entertainment, focused on creating immersive feature production projects.

What you will do

  • Work with a custom in-house Python-based rigging system.
  • Create rig assets for upcoming projects.
  • Develop tooling to assist rigging workflows for yourself and other artists.
  • Learn and integrate with a proprietary engine and animation pipeline.

Requirements

  • Currently enrolled at a Dutch school within a relevant field of study.
  • Available for an internship starting September 1st, 2026.
  • Aged 18 or over.
  • Able to work on-site in the Amsterdam studio and be within commuting distance.

Nice to have

  • Proficiency in Python.
  • Experience with Maya.
  • Proactive mindset and passion for video games and animation technology.

Culture & Benefits

  • Collaborative environment working alongside experienced professionals.
  • Opportunity to produce assets for future releases.
  • Inclusive environment that embraces diversity and varied backgrounds.
  • Equal opportunities employer.

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