4 дня назад
3D Artist (GameDev)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
3D Artist (GameDev): Creating high-quality weapon and vehicle assets for the Squad project with an accent on PBR workflows, asset optimization, and realistic texturing. Focus on delivering battle-worn, highly detailed materials that maintain visual fidelity within a multiplayer game environment.
Location: Remote
Company
is an independent game development studio and publisher behind titles such as Squad and Starship Troopers: Extermination.
What you will do
- Develop weapon and vehicle assets from blockout to final texture.
- Apply high-quality PBR materials to game-ready models.
- Create realistic weathering and damage effects for military vehicles.
- Optimize assets to ensure performance and quality standards.
- Collaborate with the development team on content updates for Squad.
Requirements
- Strong PBR understanding and game asset optimization skills.
- Deep expertise in weapon material techniques and texture detailing.
- Experience with vehicle material creation, including weathering and damage.
- Excellent attention to detail and realism in 3D design.
- Proven ability to deliver high-quality assets within an existing art style.
Culture & Benefits
- Collaborative environment within an established independent studio.
- Opportunity to work on a large-scale, well-known multiplayer shooter.
- Focus on passion-driven projects and breaking industry norms.
- Professional growth through contributing to live service game updates.
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