Technical Director (Gamedev)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
TL;DR
Technical Director (Gamedev): Overseeing technical strategy, architecture, and team leadership for large-scale multiplayer titles with an accent on Unreal Engine 5 integration, high-concurrency systems, and live-service infrastructure. Focus on mentoring engineering leads, establishing rigorous performance benchmarks, and aligning complex technical roadmaps with production requirements.
Location: Must be based in or able to commute to New Westminster, BC (Hybrid, 3 days/week in-office)
Salary: $150,000 – $180,000 CAD per year
Company
An independent game studio and publisher behind hit titles like Squad and Starship Troopers: Extermination, currently scaling its operations and multiplayer development capabilities.
What you will do
- Define and communicate the overall technical vision and strategy for large-scale projects.
- Architect core systems in Unreal Engine 5 including networking, rendering, and tools.
- Lead, mentor, and align lead programmers and senior engineering staff.
- Partner with Production to prioritize work, mitigate risks, and ensure milestone delivery.
- Establish coding standards, performance benchmarks, and documentation practices.
- Oversee integration of backend technologies and multiplayer infrastructure for live services.
Requirements
- 2+ years of experience launching and operating live service games.
- Deep expertise in C++ and Blueprint integration within large-scale production.
- Proven architectural experience with high-concurrency multiplayer systems and microservices.
- Demonstrated success in strategic leadership and mentoring senior engineering teams.
- Strong ability to partner with cross-disciplinary leadership to manage scope and technical risk.
- Experience with Unreal Engine 5 and external service provider integration.
Culture & Benefits
- Competitive salary and retirement savings plan.
- Comprehensive health and dental benefits plus wellness accounts.
- 3 weeks paid vacation plus 2 weeks of paid studio shutdown during December.
- Hybrid work environment supporting collaboration and flexibility.
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