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4 дня назад

Senior Manager, Audio Direction (Game Development)

185Β 200 - 258Β 000$
Π€ΠΎΡ€ΠΌΠ°Ρ‚ Ρ€Π°Π±ΠΎΡ‚Ρ‹
onsite
Π’ΠΈΠΏ Ρ€Π°Π±ΠΎΡ‚Ρ‹
fulltime
Π“Ρ€Π΅ΠΉΠ΄
lead
Английский
b2
Π‘Ρ‚Ρ€Π°Π½Π°
US
Вакансия ΠΈΠ· списка Hirify.GlobalВакансия ΠΈΠ· Hirify Global, списка ΠΌΠ΅ΠΆΠ΄ΡƒΠ½Π°Ρ€ΠΎΠ΄Π½Ρ‹Ρ… tech-ΠΊΠΎΠΌΠΏΠ°Π½ΠΈΠΉ
Для мэтча ΠΈ ΠΎΡ‚ΠΊΠ»ΠΈΠΊΠ° Π½ΡƒΠΆΠ΅Π½ Plus

ΠœΡΡ‚Ρ‡ & Π‘ΠΎΠΏΡ€ΠΎΠ²ΠΎΠ΄

Для мэтча с этой вакансиСй Π½ΡƒΠΆΠ΅Π½ Plus

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TL;DR

Senior Manager, Audio Direction (Game Development): Building the game’s audio direction and driving the vision through all aspects of audio including Voice, SFX, and Music with an accent on artistic ear and understanding of audio principles and process. Focus on creating globally-appealing content that inspires your team and delights players.

Location: Los Angeles, USA or Mercer Island, USA

Salary: $185,200.00 - $258,000.00 USD

Company

Riot's Audio Teams are dedicated to creating memorable and enduring sonic experiences for players.

What you will do

  • Develop audio vision and strategy, ensuring all audio content for the product is delivered.
  • Collaborate with product leadership to align audio around product mission and goals.
  • Ensure your team has the appropriate process and pipelines in place for effective audio content delivery.
  • Create and execute on a hiring plan to ensure the audio team has the appropriate staff and resources to accomplish product goals.
  • Manage 2-5 audio developers, including other managers/leads for performance and growth.
  • Manage outsource partners for quality control and workload overflow.

Requirements

  • 10+ years of industry experience working in game audio (SFX, VO, Music), including designing, mixing, implementing, mastering, and shipping audio
  • 6+ years of professional experience directly working with audio middleware e.g. Wwise, FMOD, Unreal Audio, etc.
  • 5+ years of professional experience as a Lead Sound Designer
  • 5+ years of proven experience managing and mentoring direct reports in the audio discipline
  • Experience navigating products from prototype through late production and launch in sustainable approach

Nice to have

  • Professional experience working with various game engines from licensed to proprietary (Unity, Unreal, etc.)
  • Expertise working in the holistic game audio process (sound design, voice-over, music, implementation, pipelines, technology, player experience, etc.).
  • Knowledge of programming or scripting languages (Unreal Blueprint, C++, etc.)
  • Strong sense of game design and gameplay
  • Excellent communication, time-management, and organizational skills

Culture & Benefits

  • Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules.
  • Medical, dental, and life insurance.
  • Parental leave for you, your spouse/domestic partner, and children.
  • 401k with company match.

Π‘ΡƒΠ΄ΡŒΡ‚Π΅ остороТны: Ссли Ρ€Π°Π±ΠΎΡ‚ΠΎΠ΄Π°Ρ‚Π΅Π»ΡŒ просит Π²ΠΎΠΉΡ‚ΠΈ Π² ΠΈΡ… систСму, ΠΈΡΠΏΠΎΠ»ΡŒΠ·ΡƒΡ iCloud/Google, ΠΏΡ€ΠΈΡΠ»Π°Ρ‚ΡŒ ΠΊΠΎΠ΄/ΠΏΠ°Ρ€ΠΎΠ»ΡŒ, Π·Π°ΠΏΡƒΡΡ‚ΠΈΡ‚ΡŒ ΠΊΠΎΠ΄/ПО, Π½Π΅ Π΄Π΅Π»Π°ΠΉΡ‚Π΅ этого - это мошСнники. ΠžΠ±ΡΠ·Π°Ρ‚Π΅Π»ΡŒΠ½ΠΎ ΠΆΠΌΠΈΡ‚Π΅ "ΠŸΠΎΠΆΠ°Π»ΠΎΠ²Π°Ρ‚ΡŒΡΡ" ΠΈΠ»ΠΈ ΠΏΠΈΡˆΠΈΡ‚Π΅ Π² ΠΏΠΎΠ΄Π΄Π΅Ρ€ΠΆΠΊΡƒ. ΠŸΠΎΠ΄Ρ€ΠΎΠ±Π½Π΅Π΅ Π² Π³Π°ΠΉΠ΄Π΅ β†’