Expert Ui Engineer (Gamedev)
Мэтч & Сопровод
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Описание вакансии
TL;DR
Expert UI Engineer (Gamedev): Providing tech direction for a AAA multiplayer project and leadership for a team of UI engineers with an accent on designing and building flexible, scalable, accessible, and high-performance UI systems using modern UE5 frameworks. Focus on hitch-free resource management, integration with latent backend services, support for a wide set of display devices and high frame rates, console-specific requirements, and live configuration.
Location: San Mateo, California, United States
Salary: $133,900 and $198,160 per Year
Company
is a diverse team of developers driven by a passion for our art, united by our core values and inspired by a culture of inclusivity to build amazing games that thrill players everywhere.
What you will do
- Engage creatively with Design and feature Production to identify opportunities, challenges and cost of new features.
- Direct the technical design and implementation of the game’s UI using highly supported / best-in-class patterns and UE frameworks.
- Maintain robust solutions for asynchronous asset management and integration with latent backend services while maintaining a responsive user experience.
- Ensure all UI implementations strictly adhere to PlayStation and Xbox certification requirements, managing platform-specific safe zones, user constraints, and input paradigms.
- Manage UI performance and memory budgets. Leverage GPU where needed to support competitive, high framerate play.
- Mentor a team of UI engineers, conduct code reviews, and develop workflows to improve the efficiency of the UI/UX design team.
Requirements
- 7+ years of professional game programming experience, including at least 2 shipped AAA titles in a Senior or Lead UI role.
- Deep technical knowledge of Unreal Engine UI systems, specifically CommonUI, UMG, Slate, and MVVM patterns.
- Expert C++ programming skills, specifically regarding asynchronous data handling, memory management, and C++/Blueprint interoperability.
- Direct experience resolving UI-related console certification issues (TRC/TCR) for PlayStation and/or Xbox platforms.
- Practical understanding of the Unreal material pipeline as applied to building performant UI materials and shaders.
Nice to have
- Live Ops / F2P Experience: Proven experience working on a live-service or Free-to-Play game, with a strong understanding of commerce UI, dynamic content delivery, and player conversion funnels.
- Action Game Background: Previous experience working on multiplayer shooters, action RPGs, or competitive games.
Culture & Benefits
- Full range of medical, financial, and/or other benefits.
- Subject to those same considerations, the total compensation package for employees in regular roles may also include other elements, including a bonus and/or equity awards.
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