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Senior Tools Programmer (Game Development)

Формат работы
onsite/hybrid
Тип работы
fulltime
Грейд
senior
Английский
b2
Страна
UK
Релокация
UK
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR
Senior Tools Programmer (Game Development): Building and evolving tools, pipelines, and workflows for digital content creation across a game studio with an accent on robust tooling, intuitive workflows, and close collaboration with content teams. Focus on solving production bottlenecks, improving asset-to-game processes, writing maintainable code, and mentoring junior programmers.

Location: UK-based role, offered onsite or hybrid from the Nottingham studio. Relocation support to Nottingham, UK is available if required. Core hours are 9.30am–4pm, with remaining hours worked flexibly.

Company

hirify.global is a game development studio known for creating Dead Island 2 and developing games through engineering, infrastructure, and content teams.

What you will do

  • Develop and extend tools systems focused on digital content creation packages.
  • Build and improve pipelines and workflows that help artists, designers, and developers create game-ready content.
  • Identify and solve day-to-day production problems encountered by content creators.
  • Collaborate with users and engineering colleagues to deliver effective, complete systems.
  • Write clear, maintainable, decoupled code and maintain user and development documentation.
  • Guide and mentor junior programmers while contributing to tools strategy and engineering standards.

Requirements

  • Significant software development experience gained within or outside the games industry.
  • Understanding of the asset journey from content creation through to the final game.
  • Strong face-to-face and written communication skills, including the ability to understand user problems and explain solutions clearly.
  • Competency with relevant development tools, environments, and platforms, including Visual Studio and Perforce.
  • Ability to manage multiple projects, balance priorities, and meet deadlines.
  • Strong analytical and strategic thinking, continuous learning, and a track record of delivering high-quality work.

Culture & Benefits

  • Inclusive, diverse studio culture supported by a Wellbeing Committee and Mental Health First Aiders.
  • Flexible working around core hours and a modern game development environment.
  • Holiday allowance increasing with service, up to 30 days plus statutory public holidays.
  • Annual pay reviews, an increasing company pension contribution, and enhanced maternity pay for qualifying employees.
  • Studio-funded learning and development, clear career progression, subsidised gym membership, and cycle-to-work support.
  • Company-funded social and cross-team events, financial advice, referral bonuses, and weekly office treats.

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