обновлено 9 дней назад
Senior Tools Programmer (Game Development)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Senior Tools Programmer (Game Development): Building and evolving tools, pipelines, and workflows for digital content creation across a game studio with an accent on robust tooling, intuitive workflows, and close collaboration with content teams. Focus on solving production bottlenecks, improving asset-to-game processes, writing maintainable code, and mentoring junior programmers.
Location: UK-based role, offered onsite or hybrid from the Nottingham studio. Relocation support to Nottingham, UK is available if required. Core hours are 9.30am–4pm, with remaining hours worked flexibly.
Company
is a game development studio known for creating Dead Island 2 and developing games through engineering, infrastructure, and content teams.
What you will do
- Develop and extend tools systems focused on digital content creation packages.
- Build and improve pipelines and workflows that help artists, designers, and developers create game-ready content.
- Identify and solve day-to-day production problems encountered by content creators.
- Collaborate with users and engineering colleagues to deliver effective, complete systems.
- Write clear, maintainable, decoupled code and maintain user and development documentation.
- Guide and mentor junior programmers while contributing to tools strategy and engineering standards.
Requirements
- Significant software development experience gained within or outside the games industry.
- Understanding of the asset journey from content creation through to the final game.
- Strong face-to-face and written communication skills, including the ability to understand user problems and explain solutions clearly.
- Competency with relevant development tools, environments, and platforms, including Visual Studio and Perforce.
- Ability to manage multiple projects, balance priorities, and meet deadlines.
- Strong analytical and strategic thinking, continuous learning, and a track record of delivering high-quality work.
Culture & Benefits
- Inclusive, diverse studio culture supported by a Wellbeing Committee and Mental Health First Aiders.
- Flexible working around core hours and a modern game development environment.
- Holiday allowance increasing with service, up to 30 days plus statutory public holidays.
- Annual pay reviews, an increasing company pension contribution, and enhanced maternity pay for qualifying employees.
- Studio-funded learning and development, clear career progression, subsidised gym membership, and cycle-to-work support.
- Company-funded social and cross-team events, financial advice, referral bonuses, and weekly office treats.
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