MIDDLE CINEMATIC TECHNICAL ARTIST (HOOKS)
🕹 Sci-Fi AAA Game
🧠 Middle
💰 Negotiable
⏰ Contract
🌎 Remote
🦄 Description
HOOKS is a creative studio founded by experienced professionals and investors in the gamedev industry. The team is developing a new AAA sci fi title and is looking for a Cinematic Technical Artist specializing in Unreal Engine to assemble cutscenes and dialogue scenes. The role focuses on cinematic scene setup, pipeline support, and automation of production processes while collaborating with directors, producers and other departments.
🚀 Responsibilities
• Work with producers and directors to set up mise en scène, dialogue scenes and cutscenes in Unreal Engine
• Assemble cinematic sequences for a AAA project
• Automate routine production tasks and support other departments in improving workflows
• Create documentation for production pipelines and research activities
📚 Required Skills
• At least 1 year of experience working with Unreal Engine Blueprints
• Programming skills using Blueprints, Python, C# or C++
• Strong proficiency with Unreal Engine
• At least 1 year of experience in 3D cinematic production
• Strong camera work and composition skills
• Portfolio with relevant cinematic work
• Ability to read and write technical documentation
• Strong teamwork and collaboration skills
👍 Nice to Have
• Experience with in game cinematics and dialogue scenes
• Knowledge of additional 3D software
• Experience working with GitHub
🍪 What we offer
• Participation in the development of a AAA game
• Fully remote work format
• Stable workflow and opportunities for training and professional growth
• Monthly fixed date payments
• Freelance contract with self employed or individual entrepreneur status
🌐
Vacancy link
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