Назад
Company hidden
4 часа назад

Senior Technical Artist (Gamedev)

21 300 - 33 715PLN
Формат работы
hybrid
Тип работы
fulltime
Грейд
senior
Английский
b2
Страна
Poland
Релокация
Poland
Вакансия из списка Hirify.GlobalВакансия из Hirify RU Global, списка компаний с восточно-европейскими корнями
Для мэтча и отклика нужен Plus

Мэтч & Сопровод

Для мэтча с этой вакансией нужен Plus

Описание вакансии

Текст:
/

TL;DR

Senior Technical Artist (Gamedev): Contributing advanced artistic and technical expertise to develop high-quality visuals for The Witcher 4, focusing on Landscape. Focus on creating and maintaining key shaders, building robust tools, and resolving pipeline challenges to empower content creators.

Location: Office-First: working primarily from the Warsaw office. Open to relocating to Poland. For selected roles, remote work from within Europe may be considered.

Salary: 21 300 – 33 715 PLN gross monthly.

Company

hirify.global creates revolutionary, story-driven RPGs which go straight to the hearts of gamers.

What you will do

  • Create and maintain key shaders for the game environment, including custom shader code and work within the Unreal Engine Material Editor, with a strong focus on optimization.
  • Utilize C++ and Unreal Engine expertise to build robust tools and support technical pipelines.
  • Fine-tune materials and shaders to behave correctly under different lighting conditions. Collaborate and exchange feedback with the lighting team and other technical artists.
  • Build tools and workflows to empower content creators, leveraging both Blueprints and C++ integration.
  • Identify and resolve pipeline challenges, support asset optimization, and ensure smooth delivery across all target platforms.
  • Mentor teammates and help foster a supportive, collaborative tech art culture where curiosity, knowledge-sharing, and experimentation are encouraged.

Requirements

  • Minimum 3+ years of professional experience in real-time graphics, rendering, physically based lighting, shading (PBR pipelines), or technical artistry, particularly with Unreal Engine.
  • Strong understanding of rendering systems and techniques, particularly in Unreal Engine.
  • Proficiency in HLSL, GLSL, or other shader/programming languages.
  • Experience using C++ in the context of Unreal Engine.
  • Ability to communicate effectively in a team setting, including documenting or visually explaining complex ideas.
  • Ability to collaborate in English in a cross-functional environment.

Nice to have

  • Experience in creating pipeline automation tools using Python.
  • Experience using texturing software such as Substance Designer/Painter.

Culture & Benefits

  • Flexible working hours — start your workday anytime between 8 and 10 AM (CET).
  • Comprehensive pension and insurance plans to protect you and your loved ones.
  • Annual budget for medical expenses (for those working outside Poland).
  • Free mental health support and various well-being webinars.
  • REDs have access to the cafeteria platform through which they can receive vouchers and codes to shops, cinemas, and public transport reimbursement.
  • Truly international working environment — a chance to meet and work with a diverse selection of people from all around the world.

Будьте осторожны: если работодатель просит войти в их систему, используя iCloud/Google, прислать код/пароль, запустить код/ПО, не делайте этого - это мошенники. Обязательно жмите "Пожаловаться" или пишите в поддержку. Подробнее в гайде →

Текст вакансии взят без изменений

Источник - загрузка...