Назад
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5 дней назад

Senior Technical Audio Designer (Unity)

8 800 - 11 200$
Формат работы
onsite
Тип работы
project
Грейд
senior
Английский
b2
Страна
Canada
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR

Senior Technical Audio Designer (Unity): Creating, implementing, and optimizing all in-game audio for an immersive player experience with an accent on bridging creative audio direction with technical implementation. Focus on owning audio end-to-end, including foley, UI sounds, character effects, and system-level integration in Unity, while ensuring performance, scalability, and quality across platforms.

Location: On-site in Vancouver

Salary: $8,800–$11,200/month

Company

hirify.global is a world leader in developing entertaining, immersive, and highly social multiplayer games.

What you will do

  • Implement and integrate all in-game audio in Unity, including foley, character sounds, and UI/menu feedback.
  • Collaborate with multidisciplinary teams to translate creative audio direction into immersive gameplay experiences.
  • Create, implement, and optimize audio assets and sound effects for performance and quality across platforms.
  • Set up and maintain audio systems, parameters, and behaviors in-engine.
  • Apply industry best practices for audio pipelines, mixing, and technical workflows.
  • Work with the Game Director to source, manage, and implement music with external composers.

Requirements

  • 5+ years of professional experience in game audio design and implementation.
  • Strong hands-on experience creating foley, UI/menu sounds, and character audio for games.
  • Proven ability to implement audio systems in Unity, including real-time mixing and interactive behaviors.
  • Proficiency with audio production tools such as Pro Tools and REAPER.
  • Familiarity with scripting or coding for audio implementation (C#, Python, Lua, or similar).
  • Demonstrated experience shipping audio in at least one completed game title.

Nice to have

  • Experience with audio middleware such as Wwise or FMOD.
  • Experience as a musician or vocalist, or with procedural audio systems.

Culture & Benefits

  • Collaborative nature and fun-loving culture focused on making great games.
  • Opportunity to work on award-winning titles like Marvel Contest of Champions and Shop Titans.
  • Dedicated to growing a diverse and inclusive workforce.
  • Studios and offices in Vancouver, Montreal, Los Angeles, and San Francisco.

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