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12 часов назад

Unreal Gameplay Programming Intern (Unreal Engine, C++)

1 600 - 3 200$
Формат работы
remote (только Usa/canada/latam)
Тип работы
fulltime
Грейд
trainee
Английский
b2
Страна
US, Canada
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR

Unreal Gameplay Programming Intern (Unreal Engine, C++): Implementing and polishing systemic gameplay features in Unreal Engine using C++ and Blueprint with an accent on simulation logic, progression, UI-driven interactions, and player tools. Focus on owning small-to-medium gameplay tasks from clarification to delivery, creating maintainable code, and integrating features with content pipelines.

Location: Remote (Must be based in the US, Canada, Central, or South America due to time zone restrictions)

Salary: $1,600-$3,200 per month

Company

hirify.global is a product company founded in 2008 that develops commercial impact games to enlighten and enhance understanding and has achieved financial success and positive social impact.

What you will do

  • Implement and extend systemic gameplay systems that support a systemic game (simulation logic, progression, UI-driven interactions, and player tools).
  • Own small-to-medium gameplay tasks, clarifying requirements, implementing in Unreal, iterating from playtest feedback, and delivering stable features.
  • Create maintainable gameplay code in Unreal Engine (C++ and/or Blueprints) with attention to performance, data-driven design, and readability.
  • Integrate gameplay features with UI, VFX, audio, and other content pipelines.
  • Help diagnose and fix issues using debugging tools, logs, and profiling basics.
  • Document implementation decisions and patterns as needed.

Requirements

  • Experience building gameplay features in Unreal Engine with C++ and Blueprints.
  • Strong foundation in programming fundamentals (data structures, debugging, version control etc.).
  • Interest in systemic/simulation-oriented games and their challenges.
  • Ability to provide and receive critical feedback professionally.
  • Complete or near complete undergraduate college experience in CS/engineering or related field, intensive training program, or equivalent experience.
  • Must be based in the US, Canada, Central, or South America.

Nice to have

  • Portfolio/GitHub/reel showcasing game projects or prototypes.
  • Love of strategic, systemic, or simulation-heavy games.
  • Enjoy bringing new voices, perspectives, and ideas into your work.
  • Enjoy working with a team that takes its craft seriously but its meetings less so.

Culture & Benefits

  • Opportunity to make a good game that also does good out in the world.
  • Work alongside a collaborative team with extensive video game industry experience.
  • Positive, healthy remote work environment with flexible hours.
  • Company culture free from crunch.
  • Paid internship.

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