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обновлено 8 дней назад

Technical UI Designer (Unreal Engine)

Формат работы
remote (только Canada)/hybrid/onsite
Тип работы
fulltime
Грейд
senior
Английский
b2
Страна
Canada
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR
Technical UI Designer (Unreal Engine) (Game UI): Designing and integrating complex UI systems for cross-platform video games with an accent on Unreal UMG, Blueprints, shaders, materials, and performance optimization. Focus on building the Unreal UI development pipeline, solving cross-platform integration challenges, and improving tools, templates, and workflows.

Location: Remote work is available for residents of the province of Quebec; hybrid and 100% onsite options are also available. Offices are based in Quebec City and Montreal. International travel may be required.

Company

hirify.global is a video game development studio creating games across multiple platforms.

What you will do

  • Design and integrate complex UI systems directly in Unreal Engine using UMG and Slate.
  • Create and optimize custom shaders and materials for advanced visual effects.
  • Collaborate with designers, artists, and programmers on cross-platform integration challenges.
  • Debug, profile, and optimize UI systems for PC, consoles, and other platforms.
  • Develop the Unreal Engine UI development pipeline with technology leadership.
  • Improve UI tools, templates, workflows, and future production processes.

Requirements

  • Bachelor’s degree in Graphic Design, UX/UI Design, Digital Arts, or a related field, or equivalent relevant experience.
  • Approximately five years of video game UI design experience.
  • Excellent command of Unreal UMG and Blueprints; Slate experience is an asset.
  • Advanced shader and material creation skills, with a good understanding of UX and interaction design.
  • Strong written and verbal communication skills in both French and English.
  • Portfolio and/or demo required, with availability for international travel when needed.

Nice to have

  • Experience with Unreal animation systems.
  • Experience adapting designs for different audiences and platforms.

Culture & Benefits

  • 4.5-day workweek year-round, with Friday afternoons off.
  • Flexible work options: remote for Quebec residents, hybrid, or 100% onsite.
  • Up to seven weeks of vacation annually, plus sick and personal days.
  • Group insurance from the first day and RRSP contributions.
  • $400 allowance for ergonomic equipment, plus access to wellness and studio activities.

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