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5 дней назад

Senior Content Rigger (Gaming)

97 606 - 128 974CAD
Формат работы
remote (только Canada)/hybrid
Тип работы
fulltime
Грейд
senior
Английский
b2
Страна
Canada
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

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TL;DR
Senior Content Rigger (Gaming) (Rigging/Animation): Rigging and skinning complex character, vehicle, weapon, and prop assets while building tools and workflows for the animation pipeline with an accent on dynamics, hair, cloth, and in-game physics. Focus on optimizing runtime asset quality, debugging simulations, improving content-authoring efficiency, and coordinating external rigging developers.

Location: Toronto, Ontario, Canada; hybrid in the Toronto studio or remote within Canada. Existing Canadian work authorization is required.

Salary: CAD 97,606–128,974 annualized base pay.

Company

hirify.global’s Sledgehammer Games is a video game developer known for the Call of Duty franchise and high-quality multiplayer and single-player experiences.

What you will do

  • Rig and skin complex characters, weapons, vehicles, and props, including dynamics and simulations.
  • Build tools and improve workflows for the animation and content-authoring pipeline.
  • Set up, research, debug, and optimize dynamics and in-game physics.
  • Improve runtime quality for hair, cloth, and other dynamic systems on skinned assets.
  • Oversee external rigging developers by providing feedback and documentation.
  • Coordinate with production on timelines and manage feedback to maintain quality standards.

Requirements

  • 5+ years of experience in the games industry, including 5+ years in console game development.
  • Solid knowledge of Maya and at least one major commercial game engine, such as Unreal or Unity.
  • Experience developing pipelines and workflows and working with external developers.
  • Degree or certificate in computer science, graphic art, or a related field.
  • Strong organizational, communication, interpersonal, and collaboration skills.
  • Existing work authorization in Canada is required.

Nice to have

  • Cloth or hair simulation experience in Maya or a game engine.
  • Programming or scripting experience with C++, Python, or PyQt.
  • Experience working on a first-person shooter or a highly competitive multiplayer game.

Culture & Benefits

  • Temporary fixed-term contract for up to one year.
  • Collaboration with studios in the United States, Canada, the United Kingdom, and Australia.
  • Extended health coverage, including medical, dental, and vision care.
  • Additional benefits may include life and critical illness coverage and legal services.
  • Discretionary incentive compensation may be available but is not guaranteed.

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