TL;DR
Marketing Intern (Game Development): Participating in brand, franchise, and project marketing for AAA game projects with an accent on campaign planning, brand alignment, and cross-team coordination. Focus on acquiring essential skills with industry-standard tools and understanding how marketing initiatives align with game development milestones.
Location: Remote/Flexible within the United States, with required onsite onboarding in San Carlos, CA for 1-2 weeks.
Salary: $20-25 per hour
Company
hirify.global is a renowned game development studio with a 30-plus year legacy, known for creating iconic franchises like Tomb Raider.
What you will do
- Acquire essential skills using industry-standard project management and analytics tools (Jira, Asana, Smartsheet, Confluence, PowerPoint/Keynote, Google Workspace).
- Participate in various game development aspects of brand, franchise, and project marketing, including campaign planning and brand alignment reviews.
- Support mid, senior, and lead marketing team members by organizing marketing plans, tracking deliverables, preparing presentations, and assisting with coordination.
- Enhance your understanding of how brand strategy, franchise planning, and marketing initiatives align with game development milestones and studio goals.
Requirements
- Enrolled as a college Junior or Senior (graduating Fall/Winter 2025 or Spring 2026).
- Pursuing a degree in Marketing, Brand, Art, Game Art, Game Development, or related fields.
- Availability to work full-time (40 hrs/week) from June 1st – August 21st, 2026.
- Legal eligibility to work in the United States.
- Able to work onsite at our studio in San Carlos, CA for the first 1-2 weeks for onboarding.
- Submission of a complete application that includes a resume, cover letter, and a link to your portfolio.
Nice to have
- Portfolio demonstrating foundational Marketing, Brand or Project management skills, including brand decks, marketing plans, or campaign proposals.
- Exposure to industry-standard marketing, planning, and organizational tools or workflows.
- Industry involvement outside classroom curriculum such as game jams or personal projects.
- Willingness to tackle challenges, learn from feedback, and adapt to new tools or workflows.
- Ability to communicate ideas with eagerness to learn and turn feedback into action.
Culture & Benefits
- Opportunities to contribute to active AAA projects and gain a direct view into game creation.
- Professional mentorship from experienced industry professionals.
- Skill development and team collaboration with onsite and remote teams.
- Flexible hybrid on-site/off-site work opportunities for the remainder of the program.
- Company paid holidays plus additional paid days in December.
- Medical, dental, and vision benefits package for interns.
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