TL;DR
Graphics Engineer (GameDev): Developing graphics shaders and optimizing rendering performance for video games across multiple platforms with an accent on visual effects creation and shader features. Focus on real-time 3D graphics pipeline optimization for mobile platforms and experimenting with different rendering techniques.
Location: Redwood City, CA. We sponsor CPT/OPT/H1B for international students.
Company
hirify.global builds technology that empowers creators to make incredible video games without any coding, providing intuitive, instantly deployable tools.
What you will do
- Develop graphics shaders for desired art styles.
- Collaborate with artists to create visual effects.
- Optimize rendering performance on multiple platforms.
- Add new shader features to achieve special effects and optimize art assets.
- Collaborate with art and design to experiment with rendering techniques for different art styles.
- Develop rendering solutions meeting artistic, design, and technical requirements, and devise future graphics upgrade plans.
Requirements
- Experience in C# scripting in Unity.
- Experience in creating custom Unity shaders.
- Experience in creating real-time visual effects in Unity.
- Familiarity with Unity rendering pipelines.
- Knowledge of mathematics, 3D graphics, and shading languages.
- Knowledge of optimizing real-time 3D-graphics pipeline for mobile platforms.
Nice to have
- Experience collaborating within a multi-person game studio.
Culture & Benefits
- Team members from companies like Google and Tencent, averaging 8+ years in gaming.
- Focus on empowering creators to make video games without coding.
- Success in this role is measured by evaluating graphic quality and performance.
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