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Character Modeler (Animation): Modelling and texturing highly stylized 3D polygonal characters for film, episodic, and games productions with an accent on artistic eye for detail and understanding of character design. Focus on creating high-quality 3D assets, collaborating effectively with animation and technical teams, and ensuring artistic vision is maintained through production pipelines.
Location: Remote from the states of California, Georgia, Texas, Oregon, Connecticut, Florida, New Jersey, New York (Outside NYC), Colorado, Washington, or Canada. US applicants must be authorized to work in the US.
Salary: $20-$70 / hour
is the world’s leading visualization company, partnering with clients to envision their stories for film, episodic, and games.
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