TL;DR
Middle Realtime VFX Artist (GameDev): Developing and optimizing bright, dynamic visual effects and particle systems for games within UE4 or Unity with an accent on asset creation (modeling, UV-mapping, animation, texturing). Focus on ensuring visual quality, integrating effects into game engines, and collaborating closely with art teams.
Location: Remote from Albania, Armenia, Bosnia, Brazil, Bulgaria, Croatia, Cyprus, Czech Republic, Georgia, Greece, Latvia, Lithuania, Moldova, Poland, Portugal, Romania, Serbia, Slovakia, Turkey, Ukraine
Company
hirify.global is an international art production and game development outsourcing company that partners with major global publishers.
What you will do
- Develop and create original particle systems for Unity 3D / Unreal Engine.
- Model objects for effects, collaborating with 3D artists for complex models.
- Create drawn and procedural textures for effects using Photoshop and Substance Designer.
- Work in close cooperation with other artists to deliver the best results.
Requirements
- Experience in creating bright, dynamic visual effects in UE4 or Unity.
- Good knowledge of Autodesk package.
- Solid skills in modelling, UV-mapping and animation in 3Ds Max/ Maya/ Blender, etc.
- Good understanding of the composition basics, sense of movement and harmony of color.
- English proficiency: B2 required.
Nice to have
- Work experience in Houdini, Unreal Engine, Fume FX, etc.
Culture & Benefits
- Opportunity to become a part of a strong team and work on cool and interesting projects.
- Collaborate with seven of ten global publishers, including Activision, Nintendo, Ubisoft, Gameloft, EA, Xbox Game Studios.
- Contribute to exceptional projects, bringing game development to a new level of quality and creativity.
- Work on a wide range of high-end solutions, from mobile and console game porting to AAA game art, television, and film animation.
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