TL;DR
Senior Rigger (Gamedev): Creating realistic movement of characters and objects within game worlds through flexible and intuitive rigs with an accent on achieving quality and consistency using internal tools. Focus on finding balance between artistic aspects and technical constraints, partnering with character modelers and animators.
Location: Office-based in Montreal, Canada
Company
hirify.global is a global leader in gaming with teams across the world creating original and memorable gaming experiences.
What you will do
- Collaborate with the art team to understand the game vision and rigging and skinning needs.
- Rig and skin characters and objects while staying organized.
- Find balance between artistic aspects and technical constraints with the help of technical directors.
- Partner with character modelers to troubleshoot models when need be.
- Work closely with animators to make models move believably and overcome any motion-related limitations.
- Iterate to improve your work based on feedback from interdependent teams.
Requirements
- A minimum of 4-5 years experience in video game rigging, modeling and/or animation or other relevant experience.
- Knowledge of 3D software (3DS Max, Maya, and MotionBuilder) + familiarity with scripting.
- Solid understanding of anatomy and cloth.
- Excellent observation, problem-solving, organization, communication, and interpersonal skills.
- A highly collaborative, creative, and innovative spirit.
- Flexibility and resourcefulness.
Nice to have
- Knowledge of game engines (e.g. Unity or Unreal).
Culture & Benefits
- Diverse perspectives help both players and teams thrive.
- Passionate about innovation and pushing entertainment boundaries.
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