TL;DR
Devops (Build Engineer): Supporting game development teams by producing Windows and Linux builds, maintaining build pipelines, and delivering artifacts. Focus on ensuring builds are stable, reproducible, and delivered on time, while also improving build stability, speed, and reproducibility.
Location: Remote within Europe and Ukraine
Company
Room 8 Group is an end-to-end strategic partner in external game development, providing creative and technical expertise across game development, technology, art, trailers, and QA for AAA and AA games.
What you will do
- Build and package software for Windows and Linux platforms.
- Maintain and improve build and delivery pipelines.
- Deliver builds to production repositories and customers.
- Support development teams with build- and CI-related issues.
- Investigate and resolve failed or unstable builds.
- Improve build stability, speed, and reproducibility.
Requirements
- Intermediate English level (B1) or higher, both spoken and written.
- Experience with Bash, PowerShell, and Python.
- Strong knowledge of Git (branches, submodules).
- Experience with Perforce (streams, branches, etc.).
- Understanding of CI/CD principles and feedback loops.
- Experience setting up and maintaining Jenkins, TeamCity, or similar CI systems, including pipeline creation.
Nice to have
- Experience with AWS (ECR, S3, SQS, Lambda, EKS).
- Experience with Hyper-V or ESXi.
- Familiarity with Atlassian tools (Jira, Confluence, Bitbucket, Bamboo) and their APIs.
- Experience with Groovy.
Culture & Benefits
- Competitive financial reward.
- Challenges to raise your XPs score working on the projects of the top global game dev publishers.
- Private medical care, paid time off.
- A culture of diversity and inclusion to unite the most outstanding talents.
- Community of people who understand and share your passion for games.
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