TL;DR
Technical Artist (Gamedev): Solving technical art problems and optimizing gameplay and environment assets for the ARK franchise with an accent on quality checks, documentation, and pipeline improvements. Focus on integrating gameplay-related assets, including LODs, destruction meshes, custom gameplay metadata, and NVIDIA GameWorks.
Location: Redmond, Washington (Hybrid)
Salary: $70,000 - $120,000
Company
hirify.global is the developer of ARK: Survival Evolved, an indie video game.
What you will do
- Solve technical art problems across disciplines.
- Approve assets and perform quality checks.
- Optimize gameplay and environment assets.
- Create documentation and provide pipeline improvements.
- Integrate Gameplay-related assets.
Requirements
- Minimum of 3 years of experience in game development as a technical artist with at least 1 shipped title.
- Capable of mastering new pipeline and tech tools.
- Ability to work within a multidisciplinary team that is scattered throughout the world.
Nice to have
- Experience with Rigging, Animation, or Motion Capture.
- Experience working in the Unreal Engine.
- Shader Programming GLSL, HLSL, CG.
- Tool Programming MEL, PyMel, MaxScript, Python, Fabric Engine.
Culture & Benefits
- Wildcard pays 100% of all premiums for the employee and discounted rates for dependent premiums.
- Coverage includes Medical (5 different plans to choose from), Dental, Vision, Short Term and Long Term Disability, Life Insurance, 401(k) option.
- 100% covered Parental Leave, PTO, Paid Holidays, Unlimited Sick Time, and FSA/ HSA options.
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