TL;DR
Senior Environment Concept Artist (Gamedev): Creating compelling environments and concept art for AAA game development, driving artistic goals through all phases of the game development cycle. Focus on collaboration with various departments to develop artistic solutions and strengthen intra and inter-team communication to ensure the highest fidelity results.
Location: Los Angeles area, USA
Salary: $143,700—$179,600 USD
Company
Naughty Dog crafts best-selling, critically acclaimed games that constantly push the boundaries of narrative, gameplay, and technology.
What you will do
- Create concept art to drive the artistic goals and vision through all phases of the game development cycle.
- Collaborate with the Art Director and creative leadership to conceptualize and visually develop the game world and locations.
- Communicate effectively and accept direction and critical review of your work.
- Provide key materials to the Art Director, Marketing and PR teams, including key concept, print and web art and social media assets.
- Partner with leads, Art Directors and Game Directors to create environments, props, production callouts, high vision concept art and other visual guides and tasks.
- Collaborate with Environment, Lighting, FX and Foreground departments to address production needs, technical logistics and build artistic solutions.
Requirements
- Strong art foundations and design skills with the ability to render realistic believable environments, cinematic keyframes and prop concepts using modern industry standard tools and techniques.
- Actively improve your skills and maintain awareness of industry techniques, tools and competitive products.
- 7+ years of experience as a concept artist, working on at least one AAA title.
- Great capacity to receive art direction and perform well within a team setting.
- Demonstrated ability to create high-quality concepts that showcase compelling design, composition, and storytelling, as evidenced by your very strong portfolio.
- Excellent communication and interpersonal skills.
Nice to have
- Strong understanding of general 3D and game art production techniques.
- Some understanding of 3D modeling software to create initial mockups or manipulate existing 3D files a plus.
Culture & Benefits
- Opportunity to create world-class designs integral to storytelling and gameplay experiences.
- Work in a team committed to pushing the boundaries of art and technology for AAA game development.
- Chance to collaborate with top creative and technically innovative minds in the industry.
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