SENIOR TECHNICAL ARTIST (STRIKERZ)
🕹 Unknown
🧠 Senior
💰 Negotiable
⏰ Full-time
🌎 Remote / 👔 Office Tbilisi, Georgia 🇬🇪
🦄 Description
Strikerz is looking for a talented Senior Technical Artist to join the development team and help build a high-quality game project for gaming consoles. In this role, you will bridge art and engineering by creating tools, optimizing pipelines, and supporting artists across multiple disciplines. You will contribute directly to visual quality, performance, and production efficiency while working in a collaborative international team.
🚀 Responsibilities
• Design, implement, and maintain tools and workflows that empower artists and improve production efficiency
• Develop and optimize game features in Unreal Engine and resolve technical issues
• Collaborate with character art, materials, UI, animation, VFX, and engineering teams
• Support proprietary and third-party tools including Unreal Engine, 3ds Max, Maya, Blender, and Substance Painter
• Conduct R&D to identify new techniques and pipelines for better visuals and performance
• Create and maintain documentation for tools, pipelines, and best practices
• Optimize assets, shaders, and rendering setups
• Support VFX workflows and contribute to effects creation when needed
• Communicate progress proactively within cross-functional teams
• Provide technical guidance to artists
• Mentor junior team members and share knowledge
📚 Required Skills
• 4+ years of experience as a Technical Artist in game development
• Experience on AAA or high-quality PC or console projects
• Strong skills in Python and Unreal Engine Blueprints
• Solid experience with Unreal Engine 5 pipelines, shaders, materials, and optimization
• Hands-on experience with cloth simulation and physics systems
• Strong understanding of art workflows including modeling, texturing, rigging, animation, and rendering
• Ability to diagnose performance bottlenecks and propose solutions
• Strong communication skills and ability to work between art and engineering
• Experience working in fast-paced, collaborative environments
• Up-to-date portfolio
👍 Nice to Have
• Experience supporting or creating VFX in Unreal Engine
• Programming and scripting skills in C++ and Python
• Knowledge of Houdini for procedural content generation
• Experience with version control systems such as Perforce or Git
• Background in sports games or large-scale simulation projects
• Familiarity with automated asset processing pipelines
🍪 What we offer
• Salary pegged to the US Dollar
• Medical insurance and social benefits
• Paid sick leave
• Remote work options
• Referral bonuses
• Sports compensation
• Online English classes
• Co-working compensation
🌐
Vacancy link
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