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11 часов назад

Senior 3D Artist (Unity, VR)

Формат работы
remote (только Europe)
Тип работы
fulltime
Грейд
senior
Английский
b2
Страна
Europe
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

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TL;DR

Senior 3D Artist (Unity, VR): Designing, modeling, and texturing high-quality 3D assets for immersive VR experiences with an accent on visual fidelity and real-time performance within Unity. Focus on optimizing assets, integrating them with proper lighting and shaders, and collaborating on artistic direction.

Location: Remote (EU)

Company

hirify.global is transforming beloved flatscreen titles into immersive VR experiences, partnering with top developers and modders to deliver high-quality adaptations for Meta Quest, PSVR2, and SteamVR.

What you will do

  • Design, model, and texture high-quality 3D assets (characters, environments, props) for Unity.
  • Optimize assets for real-time performance while maintaining visual integrity.
  • Integrate 3D assets into Unity, ensuring proper lighting, shaders, materials, and LODs.
  • Collaborate closely with game designers, developers, and other artists to maintain consistency and artistic direction.
  • Troubleshoot and resolve issues related to visual fidelity, performance, and asset implementation in Unity.
  • Stay current with industry trends and new technologies to push the visual boundaries of projects.

Requirements

  • 10+ years of experience as a 3D artist in the gaming industry.
  • Proven expertise in Unity, including asset pipeline, lighting, materials, and optimization.
  • Strong experience with lighting and set dressing to create mood, atmosphere, and visually compelling scenes within Unity.
  • Proficiency in 3D modeling software (e.g., Blender, Maya, 3ds Max) and texturing tools (e.g., Substance Painter, Photoshop).
  • Strong understanding of PBR workflows, UV mapping, and baking techniques.
  • A compelling portfolio showcasing high-quality 3D work.
  • Excellent communication and collaboration skills.

Nice to have

  • Experience with shader creation or visual scripting in Unity.
  • Background in lighting environments and set dressing.
  • Background in character creation, animation or rigging.
  • Familiarity with version control tools (e.g., Git, Perforce).
  • Extensive Unreal Engine knowledge.

Culture & Benefits

  • Be part of a growing team focused on transforming flatscreen titles into immersive VR experiences.
  • Contribute to shaping the future of XR.

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