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16 часов назад

UI Artist (Game Development)

Формат работы
remote (только Europe)/hybrid/onsite
Тип работы
fulltime
Грейд
middle
Английский
b2
Страна
Europe
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR
UI Artist (Game Development): Creating UI art and integrating responsive, localized interface assets into Unreal Engine games with an accent on visual clarity, pixel-perfect implementation, and performance optimization. Focus on preparing widgets, textures, materials, and data assets, adapting layouts across screen sizes and languages, and developing UI animation proposals.

Location: Belgrade, Novi Sad, Sarajevo, or remote within EMEA; hybrid work is preferred, with onsite and remote options also available.

Company

hirify.global, now Saber Serbia & Saber Bosnia and Herzegovina and part of Saber Interactive, develops action games for PC and consoles using Unreal Engine.

What you will do

  • Design UI art and animation mockups aligned with game direction, UX wireframes, UI art direction, and the overall game style.
  • Prepare and export UI assets, including widgets, textures, materials, and data assets, for integration into Unreal Engine.
  • Integrate UI elements into the engine with pixel-perfect fidelity and optimize widgets and related assets for performance.
  • Prepare widgets for localization, including dynamic layouts, resizing, and language-based reading-direction changes.
  • Adapt UI widgets to different screen sizes and aspect ratios.
  • Maintain clean, organized file structures with clear naming conventions and element hierarchies.

Requirements

  • At least 2+ years of experience, preferably in the gaming industry.
  • Experience working on AA/AAA titles.
  • Experience with game engines, preferably Unreal Engine 5.
  • Strong experience with Figma, Photoshop, and Illustrator.
  • Ability to conceptualize, present, and execute ideas within a tight schedule.
  • Strong interpersonal skills and ability to work with members of different disciplines.
  • Ability to identify priorities and design gaps, contribute creative solutions, and iterate based on feedback.
  • Flexibility in adopting processes, art styles, and direction; willingness to respond to and adapt to feedback.
  • Must be a gamer.

Nice to have

  • Motion design or 2D animation experience.
  • UX design experience.
  • Ability to create UI shaders.
  • Experience with a full game production and release cycle.

Culture & Benefits

  • Competitive industry-standard salary and flexible working hours.
  • 25 vacation days, company-wide annual leave in January, short-term sick leave, additional remote days, and additional leave for significant life events.
  • Ongoing education through conferences, classes, workshops, and internal and external courses.
  • Private medical insurance, fitness support, team-building events, and community events, with benefits varying by location and contract type.
  • Work with teams across three offices and more than 16 countries, alongside Saber Interactive developers.
  • Office perks include coffee, fruit, snacks, merchandise, and gifts.

Hiring process

  • Submit a CV and portfolio using the application button.
  • Applications will start being reviewed from November 6th.

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