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2 дня назад

Lead Artist (Environment Art)

Формат работы
remote (только United_kingdom)/hybrid/onsite
Тип работы
fulltime
Грейд
lead
Английский
b2
Страна
UK
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR
Lead Artist (Environment Art): Driving the quality, technical excellence, and artistic vision of Train Sim World titles with an accent on realistic environment art, Unreal Engine workflows, and team leadership. Focus on building game-ready environments, solving visual and technical problems, managing delivery risks, and mentoring the environment art team.

Location: Chatham, England, United Kingdom; remote, hybrid, or onsite options available for UK-based candidates only.

Company

Develops Train Sim World titles and provides the opportunity to work on established simulation games.

What you will do

  • Set the artistic and technical quality bar for environment art and benchmark tools and workflows.
  • Create assets and build realistic, game-ready environments while solving visual and technical problems.
  • Plan environment art delivery, break down tasks, manage priorities, dependencies, estimates, and schedules.
  • Review work, maintain quality and consistency, document workflows, and provide clear feedback across art, design, engineering, IT, and technology teams.
  • Manage and mentor the environment art team, remove blockers, establish expectations, and build a healthy feedback culture.
  • Identify delivery risks and propose solutions while owning long-term art strategy and outsource briefs.

Requirements

  • Excellent professional knowledge of Unreal Engine 4 and 5.
  • Experience managing and mentoring a team of artists.
  • Strong environment art fundamentals and a portfolio demonstrating quality in a realistic style.
  • Ability to take work from a vague brief through to a finished, game-ready environment, with strong visual judgement and the ability to explain artistic decisions.
  • Extremely organised, with the ability to manage priorities, estimates, and schedules.
  • Comfortable giving feedback and collaborating across disciplines and departments, including art, engineering, IT, and technology.
  • Motivated to create art directly, not only oversee other artists' work.
  • Open World experience in a leadership or senior position, experience on multiple shipped titles, and deep expertise across the environment art pipeline.
  • Experience independently owning long-term art strategy and managing or briefing outsourced work.

Nice to have

  • Cross-discipline skills such as VFX or character art.
  • Houdini or PCG expertise for open-world development.
  • Strong technical art skills in UE5.
  • Production background, stylization experience, or previous simulation experience.
  • Interest in or hobby related to trains.

Culture & Benefits

  • Choose remote, hybrid, or office-based work while remaining UK-based.
  • 37.5-hour working week with flexible working.
  • Collaborative and supportive team environment with access to current tools and technology.
  • Company-funded away days and team-building activities.
  • Opportunities to grow while working on established titles, with salary and benefits provided.

Hiring process

  • Applications are submitted through the company application system; duplicate submissions are not accepted when an application is already on file.

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