TL;DR
Sr Software Engineer (Audio Technology): Developing and implementing audio technology for PlayStation products with an accent on spatial audio, psychoacoustics, and system libraries. Focus on algorithm development, multi-threaded programming, and collaboration with international teams.
Location: Hybrid
Salary: $193,300—$289,900
Company
Sony Interactive Entertainment is a leading company in the gaming industry, known for its innovative products and technologies.
What you will do
- Drive algorithm development and implementation in spatial audio and psychoacoustics.
- Develop requirements based on research or user input.
- Engage in systems level multi-threaded programming and debugging using C and C++.
- Collaborate with international counterparts on PlayStation’s Tempest 3D Audio technology.
Requirements
- 5 years or more of digital signal processing experience.
- Proficient in C/C++ and Python.
- Experience with spatial audio projects.
- Solid understanding of acoustic and psychoacoustic principles.
Nice to have
- Basic source control experience (git).
- Knowledge of audio production tools (e.g. Reaper, VST Development).
- Embedded systems development experience.
- Graphics or GPU programming experience.
- ML/AI modeling and training experience.
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