Software Engineer (GPU)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
TL;DR
Software Engineer (GPU): Developing and optimizing GPU-accelerated software for internal tooling and customer solutions with an accent on CUDA and HIP programming, kernel-level improvements, and multi-vendor GPU performance tuning. Focus on profiling, debugging, and validating GPU workloads across NVIDIA and AMD architectures to deliver production-grade, high-performance code.
Location: San Jose, California, United States
Salary: $153,000 - $167,000
Company
Top tier provider of advanced server, storage, and networking solutions for data center, cloud computing, enterprise IT, and IoT/embedded customers worldwide.
What you will do
- Implement and optimize GPU-accelerated code using CUDA, HIP, and vendor SDKs.
- Port workloads between NVIDIA and AMD GPU platforms with minimal regression.
- Develop benchmarking suites, diagnostics, and performance tooling.
- Collaborate with hardware engineering and solution architects to align software with system constraints.
- Profile, debug, and validate GPU workload performance using specialized tools.
- Maintain documentation and contribute to continuous integration pipelines for GPU builds and tests.
Requirements
- Location: Must be based in San Jose, California, United States
- 3-5 years experience with CUDA, HIP, GPU compute fundamentals, and parallel programming.
- Proficiency in C/C++ and Python with Linux development experience.
- Experience with GPU profiling tools such as Nsight, rocprof, and OmniPerf.
- BS in EE/CS/CIS or related field; Master’s preferred.
- English proficiency at least B2 level.
Nice to have
- Experience with ROCm, Triton, OpenCL, or domain-specific kernel DSLs.
- Knowledge of GPU virtualization, containerized execution, and multi-GPU communication.
- Background in system-level performance bottlenecks and mixed-precision strategies.
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