TL;DR
Senior Graphics Engineer (Game Development): Develop and optimize rendering features and graphics systems for The Elder Scrolls Online with an accent on rendering technology, performance optimization, and graphics engine modernization. Focus on designing and implementing advanced rendering features, solving complex graphics problems, and improving CPU/GPU utilization.
Location: Onsite in Hunt Valley, MD, United States
Salary: $105,000 - $225,000 per year
Company
hirify.global is a leading game development studio known for creating immersive and innovative gaming experiences.
What you will do
- Collaborate with artists and engineers to design, research, and implement rendering features
- Find solutions to rendering problems and maintain current graphics systems
- Optimize and polish existing graphics features for the in-house engine
- Implement new graphics features to enhance player experience and modernize the renderer
- Optimize code to improve CPU/GPU utilization and reduce memory footprint
Requirements
- Location: Must be onsite in Hunt Valley, MD, US
- 5+ years of software development experience
- Proficient in C++, graphics engine and shader programming, and HLSL
- Familiarity with global lighting, dynamic lighting, shadow rendering, and 3D math
- Strong debugging, architecture, and software design skills
- Excellent communication and teamwork abilities
Nice to have
- Experience in game development as a Graphics Engineer
- Knowledge of modern rendering APIs such as D3D12 and Vulkan
- Experience developing for multiple platforms (Windows, Xbox Series X|S, PS5)
- Bachelor's Degree in Computer Science or equivalent
- Experience with multi-threaded, real-time systems
Culture & Benefits
- Access to healthcare benefits, 401(k) plan with company match, and disability coverage
- Paid vacation, sick, and mental health time, plus paid holidays
- Union represented position with Communication Workers of America
- Commitment to diversity, equity, and inclusion in the workplace
Hiring process
- Initial phone screen with recruiter
- One or two phone interviews and possibly a follow-up Skype call
- Onsite interviews at the studio
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