Вакансия из Hirify Global, списка международных tech-компаний Для мэтча и отклика нужен Plus
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Роль четко определена с ясным акцентом на 3D-анимацию в разработке игр, но работа в аутсорсинговой компании может вызывать опасения по поводу нагрузки и разнообразия проектов.
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Аутсорсинговая компанияЗарплата не указанаЧеткие обязанностиВозможности наставничества
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Описание вакансии
Текст:
Hirify AI/Оригинал
TL;DR
3D Animator, Senior (Gameplay Animation/Game Development): Creating and implementing high-quality gameplay animations for characters, weapons, and interactions across game genres with an accent on keyframe animation, motion capture, and responsive character movement. Focus on optimizing animations in game engines, improving animation pipelines, and mentoring junior animators.
Location: Remote from Bulgaria, Czech Republic, Estonia, Georgia, Latvia, Lithuania, Moldova, Poland, Portugal, Romania, Serbia, Slovakia, Slovenia, or Ukraine
Company
hirify.global is Room 8 Group's art team, delivering 2D and 3D art, characters, environments, UI, UX, and other art solutions for game developers and publishers across AAA and AA game projects.
What you will do
Create gameplay animations for characters, weapons, and interactions across various game genres.
Combine keyframe animation and motion capture data to produce realistic and responsive character movement.
Implement and optimize animations in Unreal Engine, Unity, or proprietary game engines.
Collaborate with game designers, programmers, animators, artists, and project managers on character movement, combat, interactions, and production workflows.
Work with character rigs, improve animation pipelines and workflows, and create technical guidelines.
Maintain animation quality standards and mentor junior animators.
Requirements
5+ years of gameplay animation experience, preferably in AAA action or FPS games, including at least one shipped title.
Advanced Maya proficiency and strong keyframe animation skills.
Experience creating character movement, combat, weapon handling, and interaction animations, preferably including first-person animation.
Solid experience cleaning up and refining motion capture data.
Strong understanding of animation principles, character movement, timing, weight, and responsiveness.
Hands-on experience with Unreal Engine, Unity, or proprietary engines, including animation implementation and optimization.
Good understanding of character rigs, animation pipelines, and technical constraints.
Proven leadership and mentoring abilities, strong communication and collaboration skills, and strong organizational and time management skills.
Portfolio demonstrating high-quality gameplay animation work and intermediate-plus written and spoken English.
Nice to have
Proficiency in MotionBuilder and HIK motion capture workflows.
Knowledge of Motion Matching and advanced animation systems.
Experience with animation scripting and tools development using Python or MEL.
Experience with facial animation and MetaHuman pipelines.
Culture & Benefits
Remote cooperation from the listed eligible countries.
Professional trainings, conferences, internal mentorship, and English courses.
Health insurance, paid vacation, and paid sick leave.
Diversity and inclusion culture with a community focused on game development.
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