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3 дня назад

Senior Gameplay Animator (Unreal Engine)

Формат работы
remote (только Canada)/hybrid
Тип работы
fulltime
Грейд
senior
Английский
b2
Страна
Canada
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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TL;DR
Senior Gameplay Animator (Unreal Engine): Creating high-quality gameplay animation for Project Florence using hand-key animation and motion-capture data, with an accent on believable character movement, gameplay support, and visual storytelling. Focus on animating creatures and quadrupeds, implementing and iterating assets in-game, and collaborating through an in-house motion-capture studio.

Location: Montréal, QC, Canada; Remote/Hybrid

Company

hirify.global is an independent AAA game development studio creating action games and interactive experiences, including Project Florence.

What you will do

  • Follow the established story and gameplay vision when creating animations.
  • Create high-quality content using hand-key animation and motion-capture data.
  • Develop animations that support gameplay and visual presentation.
  • Implement and iterate animation assets in the game.
  • Collaborate with the team to create a dynamic, player-centric experience.
  • Organize and prioritize animation tasks, perform self-review, and seek feedback and direction.
  • Work in the in-house motion-capture studio.

Requirements

  • Typically 5+ years of professional experience as an animator in games.
  • Good understanding of animation principles, including timing, weight, and staging.
  • Ability to convey game story and gameplay through believable, lively animations.
  • Experience animating creatures and quadrupeds.
  • Solid understanding of character anatomy.
  • Proficiency with animation tools.
  • Ability to develop efficient techniques, follow direction, and implement feedback.
  • Strong verbal and written communication skills in English.
  • Open-minded team-player attitude, strong work ethic, and self-motivation.
  • Passion for playing and making video games.

Nice to have

  • Storyboarding, figure study, gesture drawing, and 2D animation skills.
  • Rigging, scripting, illustration, and painting skills, with proficiency in Maya and MotionBuilder.
  • Familiarity with Unreal Engine or a similar game engine.
  • Facial animation and lip-syncing skills.
  • Experience on a shipped game title.

Culture & Benefits

  • Remote or hybrid work in a global, creative game-development environment.
  • Benefits in Canada are fully paid by PCF, including individual or family coverage.
  • Full dental coverage, including major dental care and orthodontics.
  • 4% RRSP matching, fully vested from the first day.
  • 20 paid vacation days, 5 paid sick days, and a paid week off during the winter holidays.
  • Virtual health and mental-wellbeing sessions, plus personal development opportunities.

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